<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[KRED - Bug Reports]]></title><description><![CDATA[<p dir="auto">If possible, I’d appreciate any help you all can give to Kred Online’s final bug-fishing expedition.</p>
<p dir="auto">As I said last Sunday, the game works. However, I know there are some things that may not have copied over from the old test mode to this full multi-player version.</p>
<p dir="auto">How to test:</p>
<ol>
<li>Keep this forum thread open so you can immediately log issues as they occur.</li>
<li>Start a 3 player game and open 3 separate browser windows (I.e one Edge, one Firefox and one Chrome or 2 or three Chrome browsers logged in with separate Google accounts) This is important because the same browser will keep recognizing the same player number for each game session.</li>
<li>When starting a 3-player game, be sure to select “Skip Draft Phase”. The draft phase works fine and this is just time consuming to have to do it each time we test.</li>
<li>Make move(s), play tiles honestly and dishonestly as well as expose dishonest moves and do challenges here and there.</li>
<li>When something fails to work as it should or something odd occurs, note it here in the forum and include any steps you can remember that will help me replicate the issue on my end.</li>
</ol>
]]></description><link>https://forum.theflyingdutchmen.games/topic/57/kred-bug-reports</link><generator>RSS for Node</generator><lastBuildDate>Fri, 14 Aug 2026 17:58:14 GMT</lastBuildDate><atom:link href="https://forum.theflyingdutchmen.games/topic/57.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 09 Apr 2026 07:11:27 GMT</pubDate><ttl>60</ttl></channel></rss>