<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Training AI on God]]></title><description><![CDATA[<p dir="auto"><a href="https://twitter-thread.com/t/2038986134621978909" target="_blank" rel="noopener noreferrer nofollow ugc">“We investigate whether injecting biblical Psalms into a large language model's system prompt produces measurable changes in performance on standardized ethical reasoning benchmarks.“</a></p>
<p dir="auto">Interesting! Thought Fidel would get a kick out of this. Thoughts?</p>
]]></description><link>https://forum.theflyingdutchmen.games/topic/56/training-ai-on-god</link><generator>RSS for Node</generator><lastBuildDate>Fri, 14 Aug 2026 17:57:42 GMT</lastBuildDate><atom:link href="https://forum.theflyingdutchmen.games/topic/56.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 01 Apr 2026 23:09:31 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Training AI on God on Thu, 16 Apr 2026 00:51:51 GMT]]></title><description><![CDATA[<p dir="auto">Yeah, what Josh said. The training data is "agnostic," it's trained on lots of religious stuff through connections between how words are used on top of just having a bunch of holy books in it. I'd describe this sort of thing as "anthropologizing," making it into a study of human culture. LLMs may be a microscope for memes, so to speak.</p>
]]></description><link>https://forum.theflyingdutchmen.games/post/779</link><guid isPermaLink="true">https://forum.theflyingdutchmen.games/post/779</guid><dc:creator><![CDATA[cozy]]></dc:creator><pubDate>Thu, 16 Apr 2026 00:51:51 GMT</pubDate></item><item><title><![CDATA[Reply to Training AI on God on Thu, 09 Apr 2026 02:29:55 GMT]]></title><description><![CDATA[<p dir="auto">It took me a minute too but, it appears to illustrate that Claude and Chappie's moral compasses are influenced in different ways depending on whether those models include biblical psalms or proverbs.</p>
<p dir="auto">Chappie's capacity for 'Common Sense' seems to increase when either psalms or proverbs are introduced. However, Claude's decreases considerably with proverbs (psalms has no effect).</p>
<p dir="auto">'Deontology' (sense of duty and obligation) increases for Chappie but decreases for Claude in both cases.</p>
<p dir="auto">'Justice' increases but 'Virtue' decreases for both Chappie and Claude in both cases. (Figure that one out.)</p>
]]></description><link>https://forum.theflyingdutchmen.games/post/776</link><guid isPermaLink="true">https://forum.theflyingdutchmen.games/post/776</guid><dc:creator><![CDATA[Josh]]></dc:creator><pubDate>Thu, 09 Apr 2026 02:29:55 GMT</pubDate></item><item><title><![CDATA[Reply to Training AI on God on Thu, 02 Apr 2026 04:10:57 GMT]]></title><description><![CDATA[<p dir="auto">Dude. I have no idea what I'm looking at, much less "thoughts". <img src="https://forum.theflyingdutchmen.games/assets/plugins/nodebb-plugin-emoji/emoji/android/1f61e.png?v=9a669e668c5" class="not-responsive emoji emoji-android emoji--disappointed" style="height:23px;width:auto;vertical-align:middle" title=":(" alt="😞" /></p>
]]></description><link>https://forum.theflyingdutchmen.games/post/773</link><guid isPermaLink="true">https://forum.theflyingdutchmen.games/post/773</guid><dc:creator><![CDATA[snoopy]]></dc:creator><pubDate>Thu, 02 Apr 2026 04:10:57 GMT</pubDate></item></channel></rss>